The Fox in the Forest is a card game that tries to be something that’s always been very elusive: a good, interesting 2-player trick-taking game. If you’ve played and enjoyed trick-taking games like pinochle, spades, hearts, bridge, etc., you know that 2-player versions of those types of games are rarely any fun. They present a specific set of problems that TFITF sets out to overcome.
Tag Archives: cards
I’ve been requested by authortao to review Brawl, a card game that came out a number of years ago. Requests are always appreciated and honored, so here we go!
Brawl is a very fast moving card game put out by Cheapass Games way back in 1999. Each player uses a single deck of cards, each deck being a named character. So you might play Chris, or Gina, or Hale, etc. It actually has a lot in common with Smash Up; the game starts out with bases in the middle and the object is to fight for and win them, using “hit” cards instead of minions. There are also other cards such as block (no hits can be played after a block), press (nullifies a block), clear (removes a whole base and everything on it), and others. But the basic strategy is to rack up as many hits as you can on your side of the bases. Each player has three “freeze” cards at the bottom of his deck; once every base has a freeze on it the game is over and whoever has scored the most bases wins.
Ever wonder who would win in a fight between ninja and time travelers or between wizards and dinosaurs? Well now you can find out with Smash Up! Smash Up is a card game where each player picks two different factions, such as dinosaurs or wizards, smashes them together, and see who comes out on top. The base set comes with eight different factions: wizards, dinosaurs, robots, ninja, tricksters, zombies, aliens, and pirates. That makes for a good number of combos (28) but there are multiple expansions to add even more crazy combos to the mix.
Sticks is a game I first heard of a couple years ago and it’s spread through my family and friends like wildfire since. It’s a card game that plays similarly to Phase 10: collect certain groups of cards (runs, sets, etc.) before your opponents and try to get rid of all your cards first in the round. But the unique part is the sticks themselves: instead of having a preset list of what to collect each round you draw a random stick and try to collect whatever it says. You never know if you’ll get an easy stick or a difficult one!
I mentioned Three Dragon Ante, or TDA as my friends and I refer to it, in my last post. Like I said, I can’t believe I had never talked about it before that. It’s a really fun game and one that I can always get my gamer friends to play.
When I posted my thoughts on game different game elements including luck and strategy a friend asked why I didn’t talk about Fluxx. “Strategy in Fluxx?” I asked incredulously, “Is there such a thing?” Fluxx is one of those games where you can try to come up with a strategy but usually the game flow has a mind of its own and all your plans end up for naught. But it’s a heck of a lot of fun and more people need to know about it so I thought I’d give you the basic rundown.